With the Dynamic-Live-Atmo-Generator (DLA-Generator) we get the fantastic live-atmosphere of the audience and fans back home. With our fully automated live-atmosphere-engine we generate a completely authentic stadium-live-sound, which is played out scene-specifically.
The DLA generator works that easy: Based on live tracking data (from any data feed) of current live games, our automated audio engine always generates the right sound for any game scene.
The audio engine differentiates between the respective stadium size, in which the game takes place and between the potential crowds for home and away team in the stands. From a selection of hundreds of individual sound files, the right atmosphere sequence is automatically assigned to any live playing situation, and the DLA generator also recognizes when the flow of play picks up pace and tension builds up in the potential audience.
In addition, our audio engine can be individualised for each football stadium, i.e. club-typical fan chants and fan anthems can be added to the sound folder of each venue - so that the supporters feel as if they were directly in the stadium.
The DLA-Generator is exactly
Hundreds of different single-events linked to dynamically parameterized game states
Dynamic game adaptations
Dynamic assignment of different game scenes and seperated courses of the game
Authentic Fan sound
The audio engine is based on hundreds of international archived football games
For each stadium an individual atmosphere can be generated by including club anthems, stadium characteristics, fan chants etc.
Use as sound option
Viewers at home can chosse the sound option with a mix of fan atmosphere and original stadium sound of the ghost scenery.
It‘s that easy
Immediately available as audio stream through our API
The DLA Generator is server-based and therefore highly scalable
Live Data feed
The integration or provision of a realtime live data feed is required